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There's probably a good solution for you if you're willing to spend a little bit of time organizing things. one has Medieval content, another has magic fantasy stuff, another has normal content.
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Some people even have multiple Sims 4 user folders (the one in Documents\Electronic Arts), each with a different theme, e.g. Or you might have themed items that you only use in one or two saves you could swap these back and forth depending on which save you intend to play. But maybe there are items you never use in-game that you could put aside. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. I can't tell you how much cc is too much, since that will depend on your tolerance for long loading times. If you're unable to play because the game takes too long to load, then the solution (at least in this case) is to cut back on the cc. If you havent knocked down and rebuilt to your purposes a few of the lots that. It just lets you change the world, itself, but all the lots remain exactly as they are. But according to this, the mod does not support creating or altering lots in any way.
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Some of this depends on the speed of your system as well: the process will go faster if the data loading is stored on a solid state drive, or to a lesser extent if the processor and RAM run at faster speeds. Theres also TwistedMexis new Create a World tool. However, as you're seeing, the more you have, the longer the game will take to load. There is no maximum amount of allowed custom content with Sims 4.Information, Guides and Announcements for the EA app.
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